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Re: xbox360 or ps3 |
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Sep 07, 08, 12:32 PM
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#61
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Anti-hero
Alekzis is offline
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Re: xbox360 or ps3
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Originally Posted by Tim
It's the matchmaking and game set up stuff where Halo far excels other games....
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True, and halo has a lot of cool stuff, I mean, the campaign isn't boring at all, specially when you're playing with three more buddies at the same time! And about the Multiplayer, I really like the fact the game records your every move while you're playing so you can see the videos of every match later on. Save them, edit them, take SS... etc.
Quote:
Originally Posted by Tim
I'm not a huge fan of PC multiplayer. I've played against enough people hacking so they can fly, nuke the whole playing field, and go through walls. Also I don't really like the pick the server sort of stuff you have to do for PC gaming.
Please show me a gaming PC that costs the same as a 360...
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Hehe, true... I used to play shooters on PC (MOH:AA) and it SUCKS! since they're playing on a PC people can easily hack the games and make the experience a lot less enjoyable...
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Re: xbox360 or ps3 |
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Sep 07, 08, 09:00 PM
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#62
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Pizza Man of the South
pizza pwner is offline
Join Date: Sep 10, 2006
Location: Texas
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Re: xbox360 or ps3
I stopped playing PC games becuase people always hacked them or modded them...
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Re: xbox360 or ps3 |
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Sep 08, 08, 12:44 AM
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#63
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Fira!
Black Mage is offline
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Age: 19
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Re: xbox360 or ps3
To be honest there really isnt much of a problem with hacking unless you play pub games and even then most decent games have quite good anti hack programs.
You can make a decent gaming pc for about 600-700 which really isnt much more then a 360 once you factor in live cost and all the other addons you need, not to mention your pc will mean you can play any thing from the nes, snes, N64, Ps1 and well every before the ps2 really.
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Re: xbox360 or ps3 |
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Sep 08, 08, 01:03 AM
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#64
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Lurker.
Venspear is offline
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Age: 19
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Re: xbox360 or ps3
Quote:
Originally Posted by Tim
They both have the indy, innovative kind of feel to them.
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So you just said that a game that you can use as a tool to recreate nearly every 2d platforming game ever made or to just make any thing you want is the same sorta 'indy innovative kinda feel'...
Doom and halo both have that shooting sorta feel to them.
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Re: xbox360 or ps3 |
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Sep 08, 08, 05:25 AM
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#65
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Pointless Poster
Tim is offline
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Re: xbox360 or ps3
Exactly
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Re: xbox360 or ps3 |
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Sep 12, 08, 09:19 AM
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#66
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Lurker.
Venspear is offline
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Re: xbox360 or ps3
Quote:
Originally Posted by Tim
Exactly
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you seem to be missing the point, or your trying to troll.
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Re: xbox360 or ps3 |
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Sep 12, 08, 10:25 AM
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#67
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Pointless Poster
Tim is offline
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Re: xbox360 or ps3
I get your point that they are barely alike at all BUT they are still a little bit alike and that's how I can compare them. I'd hardly say that it'd be wrong to compare Doom and Halo for both being Shooters, so what's wrong with comparing non traditional platformers like Braid and LBP.
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Re: xbox360 or ps3 |
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Sep 12, 08, 10:43 PM
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#68
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Lurker.
Venspear is offline
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Re: xbox360 or ps3
Its more like saying, oh hey pokemon TCG is the same as final fantasy or a dvd is the same as a cd.
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Re: xbox360 or ps3 |
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Sep 13, 08, 07:25 AM
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#69
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Pointless Poster
Tim is offline
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Re: xbox360 or ps3
No it's not, don't be silly.
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Re: xbox360 or ps3 |
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Sep 20, 08, 11:40 PM
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#70
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Takes things to far.
Midi is offline
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Re: xbox360 or ps3
Willits released a statement to clarify his earlier statements. He did admit that instead of having five or six wasteland environments as originally planned, Rage will now only have two because of the Xbox 360's DVD limitations (one wasteland for each Xbox 360 disc). However, these two wastelands will now encompass all the content from the five or six that were originally planned. So no content has technically been "removed" from the game -- but the Xbox 360's storage limitations did cause id to rethink Rage's entire story structure.
Original Story:
During his Austin Game Developers Conference discussion on storytelling and technology, id Software lead designer Tim Willits the developer is cutting back on the amount of content they would have liked to include in their upcoming shooter Rage. The main reason for limiting the game's content is the Xbox 360's limited disc storage, which allows about six to eight GB of data.
"The PC is limitless in the amount of data you can put on it," said Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."
According to Willits, the game was supposed to feature several wastelands for the player to explore. Because of the limitations of the Xbox 360's media, they had to cut down the wastelands to only two, which are themselves split into multiple instances. These changes have been made across all versions of Rage, not just the 360 port.
"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version," Willits said, "but how the player experiences Rage's story has been altered." Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
Nice work 360.. and there is only going to be more of this in the future. 
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Re: xbox360 or ps3 |
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Sep 21, 08, 12:07 PM
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#71
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Pointless Poster
Tim is offline
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Re: xbox360 or ps3
Quote:
Originally Posted by Midi
However, these two wastelands will now encompass all the content from the five or six that were originally planned. So no content has technically been "removed" from the game -- but the Xbox 360's storage limitations did cause id to rethink Rage's entire story structure.
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and...
Who really cares if they had to adjust it slightly if all the same stuff's still in there?
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Re: xbox360 or ps3 |
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Sep 22, 08, 09:52 PM
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#72
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Takes things to far.
Midi is offline
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Re: xbox360 or ps3
The point i was actually trying to make is that the 360 is already starting to cause problems with what gamers want to make.
Also the fact that the game is ACTUALLY going to be a **** load smaller then what it is was going to be before and the 5-6 different waste lands will now be taken down to two slightly larger brown and gray waste lands with adjusted story to compensate for the fact they couldn't put all the data on the DVD's.
IMO xbox360 should have kept using HD-DVDs even though movie company's have drooped it since it holds allot more data..
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Re: xbox360 or ps3 |
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Sep 23, 08, 07:37 AM
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#73
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Pointless Poster
Tim is offline
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Re: xbox360 or ps3
Quote:
Originally Posted by Midi
The point i was actually trying to make is that the 360 is already starting to cause problems with what gamers want to make.
Also the fact that the game is ACTUALLY going to be a **** load smaller then what it is was going to be before and the 5-6 different waste lands will now be taken down to two slightly larger brown and gray waste lands with adjusted story to compensate for the fact they couldn't put all the data on the DVD's.
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No, if you read up on it you'd know that it's actually just the SAME size just organized into two BIG wastelands instead of 5-6 small waste lands. This is so that you don't have to keep changing discs if you're on the 360. It's just a slight adjustment and nothing is actually going to be lost.
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Re: xbox360 or ps3 |
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Sep 25, 08, 04:52 PM
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#74
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Glorious euphoria
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Re: xbox360 or ps3
Quote:
Originally Posted by Midi
"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version," Willits said, "but how the player experiences Rage's story has been altered." Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
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I believe the point he was trying to get across Tim, was that the developers had to change their original plans, and ideas for the game, specifically for the 360's limited space issue.
Also, this could only get worse as games are larger and larger with every new major game release. Fallout III, imagine how many discs the 360 will need for that.
How long will developers cater to the 360s needs, and completely alter a game because of it? Sure you can put a game on four to five discs, but that just costs way way more money in the end.
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Was once Nirvanamonkey.
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Re: xbox360 or ps3 |
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Sep 25, 08, 07:15 PM
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#75
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Pointless Poster
Tim is offline
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Re: xbox360 or ps3
Quote:
Originally Posted by Estacado
I believe the point he was trying to get across Tim, was that the developers had to change their original plans, and ideas for the game, specifically for the 360's limited space issue.
Also, this could only get worse as games are larger and larger with every new major game release. Fallout III, imagine how many discs the 360 will need for that.
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Fallout only needs one disk last I heard, two at most. The change is small and it just means developers have to put in a little bit of effort. Admittedly it's not ideal but as issues go it's not a big one. Difficulties in PS3 development have caused more delays than lack of size on a DVD.
Quote:
Originally Posted by Estacado
How long will developers cater to the 360s needs, and completely alter a game because of it? Sure you can put a game on four to five discs, but that just costs way way more money in the end.
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No it doesn't. The increase in price is small (apart from current M$ certification issues) and it only means you have to arrange data so that you're not constantly changing discs.
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Oct 02, 08, 06:57 AM
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#76
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Lurker.
Venspear is offline
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Age: 19
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The Xbox 360 is killing video gaming. Not only are 360 owners the worst Microsoft owners of all; 360's limited 6-8 gigs render 3rd party companies little space to work with when it comes to multiplatform games.
Developers are constantly trying to work around the space limitations with the 360 so xbox users and ps3 users get the same version of the game and appease to both sides of either fanbase. They don't want multiple discs for whatever reason. Which still eludes me, how much more would the cost of production for a multidisc game cost? Or perhaps its porting to different platforms causes it to be a problem. These companies are not only struggling with development process on different media, but also have to deal with strict deadlines set by higher ups. If they don't deliver; the game could be canceled or indefinitely pushed back and of course people will be fired.
So yeah, back to my point. PC and PS3 are suffering due to Xbox 360's limitation. This whole generation (thus far) of gaming has been extremely lackluster in comparison to last generations library of amazing games. Now its not all necessarily 100% because of the 6-8 gig limitation, but, it certainly is not helping platforms with more space have to offer. Think about it, psone games were hardly even 300-500 mbs most of the time. Hardly find many that hit the outer brim of the disc with data. Ps2-Xbox generation hit 3-4 gig sized games and by the end of that generation, they were reaching all the way upto 6-8 gigs. Wheres the leap in size this gen??? Where are they fitting all those high res textures and high quality sound samples... compression?! Oh right. Most of the games today are roughly around 5-6 hours anyway, if we're lucky.
/end rant.
The part that irks me the most are these idiot reviewers giving these games high scores when they've done absolutely nothing to deserve them (other than being paid off by PR people - advertising, marketing, promotions, public relations, and sales managers -). Many people entrust their choices to certain reviewers and/or to certain magazines in general. Meaning it makes most gamers feel confident enough to purchase potentially horrible games. And, in turn, instills them (the gamer) with a false sense of likeness towards the particular title in question until they wake up from the hype of it all. Nearly as bad as brainwashing I'd say.
Alas, fanboys know no limit to stupidity.
Here's the part I mentioned above. Xbox 360 owners are the biggest haters of 'em all! The modding scene exploded shortly after the system was released, people were burning games 4 months thereafter. Perhaps even before that. Mircosofts attempts at getting rid of the modders by updating new firmware and security measures over Live service, proved only to slow them down temporarily. However, 'they' are now stronger than ever before. Firmware and other security checks are no good. They are nearly completely stealth at being able to flash their system and playing home burned iso's without a problem.
No wonder these 3rd party developers are shitting bricks and porting their games to everything available.
Oh and one more thing Cliff, one of the guys responsible for Gears of War, is a big ****ing idiot.
There is an article on kotaku which is sourced to some other interview of his stating the reason why Gears of War 2 will not be ported to PC.
kotaku.com/5056532/why-no-gears-of-war-2-for-pc-well-piracy-for-one
He said, and I quote, "The person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know [BitTorrent] to know all the elements so they can pirate software," says Bleszinski. "Therefore, high-end videogames are suffering very much on the PC."
Good job retard, those same people know about the Xbox 360 mod scene and obviously have more than enough cash, if they're able to buy high-end pc parts, for the minimal amount of parts needed to mod a Xbox 360, you slow pathetic bastard.
But damn you are sexy.
Last edited by Tim : Oct 02, 08 at 10:26 AM.
Reason: long post > 3 short posts.
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Re: xbox360 or ps3 |
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Oct 02, 08, 10:34 AM
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#77
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Pointless Poster
Tim is offline
Join Date: Jun 30, 2004
Location: England
Age: 19
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Re: xbox360 or ps3
I disagree with you on what you think is holding back this generation. It's not that developers are being confined to use smaller space than they'd like, that's barely and issue and only a couple of developers have problems with it. The larger issue is just how expensive games are to make now. It's way more expensive than making a last Gen game. That's why there are less games and that's why they're so damn short. It's also why games are more homogenized and you see less really different looking games.
Also I don't understand why you dislike Xbox 360 owners, because some of them Mod their 360s? :S (have you seen how easy it is to mod a PS3, damn it's practically encouraged).
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Re: xbox360 or ps3 |
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Oct 02, 08, 10:27 PM
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#78
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Lurker.
Venspear is offline
Join Date: Sep 08, 2008
Age: 19
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Re: xbox360 or ps3
i dont know any one who would mod a ps3 just on the fact that bluerays are expensive as hell.
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