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Mar 14, 08, 07:45 AM
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#1
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An End Has A Start
Join Date: Sep 08, 2003
Location: UK
Age: 23
Zodiac Sign:
Taurus
Rating:
Posts: 3,236
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Sonic Series
1991 - Sonic The Hedgehog (Genesis, Master System & Game Gear)
The once peaceful world of Mobius is thrown into turmoil when Dr. Kintobor, a kindly scientist who has been researching powerful Chaos Emeralds, is turned into an angry megalomaniac after a laboratory accident. All of the cute, fluffy animals on the planet have been turned into robotic denizens (Badniks) of evil - except for Sonic the Hedgehog, a friend of Kintobor's who was too fast to be caught. Now Sonic must find all the Chaos Emeralds, rescue his friends, and defeat Kintobor before it's too late.
11/1991 - Sonic The Hedgehog 2 (Genesis, Master System & Game Gear)
With Dr. Robotnik sent back to wherever evil people hang out, Sonic has plenty of time to make new friends on Mobius. One of them, a young fox by the name of Miles Prower, idolizes Sonic and wants to grow up just like him - how sweet! No sooner than he and Sonic have finished getting to know each other, Miles (known to you and me as Sonic and Tails. Tails) has been fox-napped by (you guessed it) the evil Dr. Robotnik! Of course, Sonic wastes no time in starting the rescue mission, taking down the Death Egg one section at a time.
06/1993 - SegaSonic (Arcade)
Robotnik has cashed in all the royalty checks he earned from his previous games - what else to do but buy an island of his very own? Eggman Island is thus created, and of course it's just full of evil things. Sonic and his two new pals, Ray (a squirrel) and Mighty (an armadillo), decide to literally drop in and investigate. Robotnik and the Badniks waste no time in showing how unwelcome our trio really is.
07/1993 - Sonic CD (Sega CD)
Time travel - a concept not limited to H.G. Wells novels or Michael J. Fox movies. Sonic is so fast that he can warp back and forth through time! Instead of using this ability to cash in on the stock market, Sonic goes about defeating the Robotnik's latest world domination-themed scheme. You see, Robotnik has discovered a small moon (suitably enough named Little Moon) where time is easily bent. A quick installation of giant Badnik factories in the past ensures Robotnik domination in the future - time for Sonic to intervene....
11/1993 - Sonic Chaos (Game Gear)
Dr. Robotnik just refuses to accept defeat, it seems. Once again he has gone and imprisoned all of Sonic's fluffy pals in robotic exoskeletons, in his continual quest for Chaos Emeralds. South Island (the setting for the first Sonic game) is slowly sinking because of all this, but thankfully Sonic and Tails are once again on the job. With your help they may make Mobius a safe place once again.
11/1993 - Sonic Spinball (Genesis, Game Gear)
In his continuing quest to get on the cover of Time magazine as the most evil man of the century, Dr. Robotnik has invented his most heinous machine yet. Dubiously dubbed the Veg-O-Fortress, this giant robot-making factory is so big that Robotnik needed a whole island to make room. Sonic, of course, catches wind of this no-good plan and tries to shut it down.
11/1993 - Sonic Drift (Game Gear)
Sonic and his pals play a lot of Mario Kart and decide that they can do the same thing on the Game Gear. That's about it, really. What kind of plot were you expecting from a racing game, anyway
02/1994 - Sonic The Hedgehog 3 (Geneis)
After smashing the Death Egg into bits at the end of Sonic 2, Sonic and Tails decide to take a much-needed vacation. While they're enjoying some rest and relaxation, the remnants of the Death Egg (complete with Dr Robotnik at the controls) crash into a floating island that goes by the name of (surprise) Floating Island. This island in the sky stays up in the air with the power of Chaos Emeralds - the same energy-filled rocks that could potentially turn the Death Egg into an indestructible weapon. Robotnik fools life-long resident of Floating Island, Knuckles the Echidna, into believing that Sonic and Tails are thieves. Knuckles then spends the rest of the game setting up tricks, traps, and obstacles to give our dynamic duo a hard time.
10/1994 - Sonic vs Knuckles (Genesis)
Continuing on from where Sonic 3 left off, Robotnik's Death Egg is once again wrecked. It now lies on top of an active volcano on Floating Island, and the nasty doctor immediately sets out to retrieve the Chaos Emeralds so he can escape. Sonic and Tails find themselves in Mountain Hills. They, too, are still on a mission to find those pesky emeralds. Knuckles is just sick to death of all these people running around his Island, so he'll do anything to make Floating Island a quiet place once again
11/1994 - Sonic Triple Trouble (Game Gear)
Sonic Triple Trouble starts off with a previously unthinkable situation: Dr. Robotnik has collected all of the Chaos Emeralds! Just as he's starting his latest Emerald-powered weapon of destruction, an assistant presses a wrong button, and before you know it, all the Chaos Emeralds are sent flying to five parts of Mobius. Sonic and Tails catch wind of this and immediately set out to collect the gems themselves, as does Knuckles, who still doesn't completely trust our two heroes. Further complicating matters is Nack the Weasel, a bounty hunter who sees a huge check at the end of the Chaos Emerald rainbow.
__________________
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I Don't Want To Be Old And Sleep Alone
An Empty House Is Not A Home
I Don't Want To Be Old And Feel Afraid
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How Can You Know What Thing's Are Worth
If Your Hands Won't Move To Do A Day's Work?
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Mar 14, 08, 08:07 AM
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#2
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An End Has A Start
Join Date: Sep 08, 2003
Location: UK
Age: 23
Zodiac Sign:
Taurus
Rating:
Posts: 3,236
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Re: Sonic Series
03/1995 - Sonic Drift 2 (Game Gear)
Exactly the same as Sonic Drift. A bit disappointing, at that.
11/1995 - Sonic Labyrinth (Game Gear)
Sometimes you have to wonder why Dr. Robotnik thinks he's such a supergenius. First of all, he replaces Sonic's speedy shoes with lead-lined slow sneakers - a good idea. Then he blows it all by telling Sonic how to get his shoes back so he can get beaten once again. Wouldn't it be smarter to just replace the shoes and not tell Sonic anything? Anyway, you control Sonic as he rolls - slowly - through the Labyrinth Zone, in search of the shoe-giving Chaos Emerald.
06/1996 - Sonic Fighters (Arcade)
Who says that just because you're cute and cuddly you have to get along with everyone? Sonic the Fighters lets you "be" one of many characters in the Sonic universe - most of which you've never heard of before now - and battle each other inside an enclosed arena. This is all in the aim to ride a rocket ship to Robotnik's new, improved Death Egg so you can give him a good smacking.
11/1996 - Sonic 3D Blast (Saturn, Genesis)
Sonic fans with too much spare time on their hands may well wonder what happens to all those birds that are rescued throughout the game. It turns out that these flying creatures, known as Flickies, have an island of their very own - the suitably named Flickie's Island. You would think that such a remote patch of land would be beyond the evil Dr. Robotnik's grasp, but this is unfortunately not so - he's flown over and turned the Flickies into robot slaves. Once again, Sonic's the only guy who can sort this mess out.
05/1997 - Sonic Jam (Saturn)
All of the Genesis' Sonic titles, together on one Saturn disc at last.
11/1997 - Sonic R (Saturn)
Sonic isn't the only game character that can muster up some speed, and to prove it, everyone involved is getting together for a series of races! What Sonic R lacks in plot it makes up for in speed and variety, thankfully. The characters are in full 3D, the tracks are based on classic Sonic levels, and there are lots of secrets to unlock. Go!
02/1999 - Sonic Adventure (Dreamcast)
A mysterious creature known only as Chaos has come under Dr Robotnik's wing and is using the power of Chaos Emeralds to grow even more powerful. Stopping this aquatic monster is a job bigger than Sonic alone can handle. He needs help from friends old and new to stand any chance!
12/1999 - Sonic Pocket Adventure (NeoGeo Pocket Colour)
The Evil Genius Formally Known As Kintobor is back for another attempt at achieving world domination. Maybe someone should just get rid of these Chaos Emeralds for good, but until that happens, it's up to Sonic and Tails to set all wrongs right.
11/2000 - Sonic Shuffle (Dreamcast)
There's really no plot to speak of, nor is one needed. The monstrous Void has stolen all of the "precioustones," and Sonic and company have to get them back. That's...basically...all there is to it.
06/2001 - Sonic Adventure 2 (Dreamcast)
It's Sonic against Dr. Robotnik for the umpteenth time, but we expected no less. This time around, Robotnik is attempting to gain control of a deadly military experiment, a black hedgehog named Shadow. This superhedgehog can use the chaos emeralds to travel at light speed, so Sonic must try to stop Robotnik and his bat ally Rouge before they can gain access to Shadow and unleash him on the world. Sonic Adventure 2's twist is that while you'll obviously be playing as Sonic and friends to stop the evil doctor, you can also play as Robotnik in his quest for world domination.
09/2001 - Sonic The Hedgehog Adventure (Gameboy Advance)
Conversion of the original Genesis versions
__________________
---------------------------------------------
I Don't Want To Be Old And Sleep Alone
An Empty House Is Not A Home
I Don't Want To Be Old And Feel Afraid
---------------------------------------------
----------------------------------------------------
How Can You Know What Thing's Are Worth
If Your Hands Won't Move To Do A Day's Work?
----------------------------------------------------
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Mar 16, 08, 03:58 AM
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#3
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Banned
Join Date: Feb 19, 2008
Posts: 203
My Mood:
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Re: Sonic Series
i used to have sonic back in sega days..
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