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Tales of Eternia Review
Old Aug 10, 06, 04:03 AM   #1
[ARK]phoenix
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Tales of Eternia Review

I sure know I am, at the moment the small library of PSP games is dominated by them, with sports sims coming in a close second. This has proved frustrating for me because, seriously, how many racing games and sports sims do you really need? Once you've bought Wipeout Pure and Ridge Racer you've pretty much got the entire genre covered.

Finally, the PSP gets something that's been sorely lacking since its European release, namely a decent RPG. Tales of Etermia is a remake of a PS1 game of the same name (it was released as Tales of Destiny 2 in the US and like so many other decent RPGs before it, was never released in Europe at all) ported to the small screen of the PSP.

The story is pretty standard RPG fare. The main character and his childhood friend are hanging out together one day when a strange girl literally falls from the sky. They want to help her but she speaks a strange language nobody seems to be able to understand and so they first have to figure out what she's jabbering about. As the story progresses it becomes apparent that the fate of Eternia itself hangs in the balance with only our small band of friends standing between their respective worlds and armageddon.

Anyone who has played a Final Fantasy game will have a fairly good idea what to expect, run around collecting items and talking to people to solve problems and adance the story line, fight battles to level your characters up and earn gold to buy better equipment for them, nothing we've never seen from an RPG before. It is all executed nicely though and the story gradually sucks you in as it unravels until you simply can't put your PSP down except to recharge it.

One nice departure from the standard RPG formula is the battle system, which is realtime instead of turn-based. To be honest, the Final Fantasy series was seriously losing appeal to me because of the "Wait for time gauge to fill, select "attack", repeat" battle system, and while the idea of realtime battles isn't new they are definately a whole lot more fun.

This game doesn't really push the PSP from a technological point of view, the graphics are mostly 2D with a 3D world map, but that doesn't mean it's not a pretty game to look at. In fact it's stunningly beautiful with hand-drawn backgrounds and animated cutscenes made to the very highest standard. I could just watch this game all day and not get sick of its look. One complaint here though is that the text size hasn't been increased from the original PS1 version to compensate for the small screen of the PSP and it's very difficult to read. Of course quite a bit of the dialog is read out for you but significant portions of it isn't and if you have less-than-perfect vision you're going to be squinting at the screen a lot. The fact that there still doesn't seem to be a decent PSP screen magnifier certainly doesn't help.

The sound is for the most part good, with decent music and the typical whooshy-slashy-phunchy-zap-bad-guy-with-enormous-spell-and-watch-him-go-voipy RPG fare, but unfortunately the voice acting lets it down rather badly. It's really stilted and poorly performed, it seems like the voice actors were just reading it off the script without really putting any effort into providing a real performance. Given the small screen size and the difficulty of reading the onscreen text this is a real blow. Plus it's fairly obvious that several of the male characters were played by the same voice actor, and scenes where these characters interact sound like what they are, some guy talking to himself.

Faults aside though, this game is still very entertaining and after the seemlessly endless onslaught of racing and sports games it is a real breath of fresh air.
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Re: Tales of Eternia Review
Old Aug 10, 06, 04:11 AM   #2
Big_armz
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Re: Tales of Eternia Review

Sounds good, apart from the end
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